The following pages are summaries of the projects I worked on while taking David Banks's Scientific Visualization
class at Florida State University in the
Spring of 2000. The class covered the main areas of scientific
visualization, including isosurfaces, streamlines, and volume rendering.
Below are small descriptions and links to each project.
|
Show and Tell |
Volume (Jello)
Representing a volume with jello to see how colors interact. Red
on blue is different the blue on red.
|
Streamlines (Spaghetti)
Demonstration of the difficulities encountered when visualizing a 3D vector field.
|
Volume (Balloons)
Same idea as above, but this time using balloons filled with water.
|
Flow
Learning how fluids can interact with surfaces to produce vorticies.
|
Magnetic Field
Visualizing a magnetic field three dimensionally with iron filings.
|
|
Open Inventor |
Introduction
A small project to learn the basics of Open Inventor.
|
Marching Cube
Interactively create an isosurface by adjusting 8 different points on a cube.
|
Marching Cubes
Interactively create an isosurface by adjusting several different points on a
3D grid.
|
Volume Rendering
Interactively move a density through a cube and use volume rendering to
visualize it.
|
Isosurfaces
Interactively move a density through a cube and use volume rendering to
visualize the density and the Marching Cubes algorithm to view an isosurface
of the density.
|
|
Final Project |
Brain Topology
Examine the topology of a human brain generated by the Marching Cubes algorithm.
|
|