Resume Biography Gallery Digital Images Projects
Josh Grant
 
Photo-Realistic 2002
POV-Ray / Blogger
Radiance / Sampling
BMRT
BRDFs
Light Field Rendering
Ray-Triangle Intersection
Emittance Collecting
Volume Rendering
Volume Rendering (continued)
Mesh Simplification

Blurred Radiance
 
Volume Rendering
March 2002


My first attempt at volume rendering. The data being used is an MRI scan of a human brain. Rays are shot through each pixel and first tested to see if they intersect the volume. When the volume is intersected, the volume is sampled at equal distances along the ray. The emittance at each sample is then accumulated and the pixel value is set.

 

Josh Grant > Projects > Photo-Realistic 2002 > Volume Rendering

Comments or questions about this page can be addressed to Josh Grant at grant@cs.fsu.edu