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Josh Grant
 
Photo-Realistic Computer Graphics
Show and Tell
Emittance
Scattering
BRDFs
Radiance
Radiosity
Radiosity (part 2)
Open Inventor
Spherical Harmonics
Elastic Scattering
Surface Scattering
Ray Casting
Global Illumination
 
Scattering
Front view of Scatterer

Back view of Scatterer, looking down on the ramp

Top view of scatterer, notice the three objects

The Particles

Scattering in Progress

The Scattering Results


The purpose of this project was to make something the would scatter paricles in 2D. We send several samples out and collect them some how with pockets or paper cups with this example. My used some slingshot pellets as my particles and released them at once down a little ramp onto a flat cardboard surface. I placed three different shapes on the surface to demonstrate the scattering and then caught the pellets with the paper cups.
 

Josh Grant > Projects > Photo-Realistic Computer Graphics > Scattering

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